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Gameplay Programmer

Ayomide Awoyemi

Email:

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  • LinkedIn
  • GitHub

A Bit About Me

I am a gameplay programmer with extensive experience as an indie developer in the games industry, specializing in working with Unreal Engine. My expertise lies in programming, bug tracking, and bug fixing. I have a deep passion for crafting engaging gameplay experiences and exploring the intricate ways in which players interact with the game world

Work Experience

Dimension 11 Games

March 2022 - Present

Gameplay Engineer

November 2023 - March 2024

Gameplay Programmer Intern

  • Developed and implemented core gameplay systems, including combat mechanics, enemy AI behaviors, and level progression using Unreal Engine 4 & 5, C++, and Unreal Blueprints.

  • Collaborated closely with designers to prototype and iterate on new gameplay features and mechanics.

  • Spearheaded internal QA efforts, including bug tracking, error documentation, and system integrity validation prior to external playtesting to ensure a polished and enjoyable player experience.

  • Contributed to optimization efforts to maintain high performance across various platforms.

  • Key Skills: Unreal Engine, C++, Unreal Blueprints, Gameplay Programming, Quality Assurance, Optimization

Gameplay Engineer

  • Designed and prototyped gameplay systems and mechanics using Unreal Engine 5.

  • Collaborated with the Art and Design team to iterate on game concepts and features.

  • Implemented backend services, including player accounts, matchmaking, inventory management, and leaderboards, using Azure PlayFab.

  • Contributed to the early stages of game development, focusing on design documentation and system architecture.

  • Key Skills: Unreal Engine, Gameplay Design, Backend Development (Azure PlayFab), Design Documentation

Education

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Computer Engineering. B.Sc.
Obafemi Awolowo University

  • Relevant Coursework: Introduction to Digital Systems, Computer Programming, Object-Oriented Programming, Artificial Intelligence, Data Structures and Analysis of Algorithms, Operating Systems Principles, Principles of Compilers

SSCE
Ambassadors College Ile-Ife

  • Junior and Senior secondary education and preparation for University education.

  • Relevant Coursework: Data Processing and Computer Studies

Skills

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Programming Languages

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C++, Python, Lua, Unreal Engine Blueprint.

Softwares

Unreal Engine, Tortoise SVN, GIT and Github, Perforce, Visual Studios, JetBrains Rider

Soft Skills

Problem-solving | Communication | Leadership | Teamwork | Adept Learning | Meticulous | Attention to Detail | Critical Thinking

Get in Touch

+234 706 256 9943

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Thanks for submitting!

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